![]() Michelle Blok, previs supervisor, and Patrick Gehlen, previs lead, headed up visualization of more than 2,000 shots with creatives and show departments before filming commenced. While moments across the series majorly stepped up the bar for virtual planning – Season 5’s Hardhome and Fighting Pit scenes, for example, or the Battle of the Bastards in Season 6 – Season 8 was on a level of its own. The visualization effort grew each season alongside the growing dragons from The Third Floor’s initial work on Season 3. ![]() Season 8 even saw dragon animation represented for the actors, directors and crew across key shots through moving LEDs, simulcam and engine-driven, real-time displays. Working with creatives and across key departments, the team developed shots, produced technical shooting schematics and developed solutions to filming fight, flight and fire elements using virtual prodution and motion control. (For an in-depth look at the visual effects in this final season, see the most recent issue of Computer Graphics World.)Ī long-time collaborator on Game of Thrones, The Third Floor provided a team of previs artists, on-set supervisors and virtual production supervisors, who were integrated with the Belfast-based production for almost a year.
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